Creating Telepresence and Flow Experience through Virtual Reality (VR) Technology and Their Impact on Brand Attitude and Purchase Intentions of Sport Products Customers

mohammad reza boroumand; Mohammad Pourkiani; ali afrouzeh

Volume 10, Issue 2 , September 2021, , Pages 182-197

https://doi.org/10.22124/jsmd.2021.5053

Abstract
  Objective: The purpose of this study was to investigate the impact of virtual reality (VR) technology on creating telepresence and flow experience and their impact on brand attitude and purchase intention of sports products.Methodology: The present study was quasi-experimental research based on structural ...  Read More

Thematic Analysis of the Culture of Sport in Iran

Abbas Gheshmi Meimand; Mohammad Pourkiani; Mohammad Mahdi Rahmati

Volume 8, Issue 2 , September 2019, , Pages 118-128

https://doi.org/10.22124/jsmd.2019.3723

Abstract
  Objective: The purpose of this article is to define the culture of sport and presenting an indigenous model of the components of its, according to the anthropological definition of culture, using the theories of experts. Methodology: This article is in the framework of the qualitative research strategy ...  Read More

The effects of sensory marketing dimensions on increasing the Football Clubs fans of Iran’s premier league

seyed emad hoseini; Mohammad Pourkiani; ali afrouzeh

Volume 7, Issue 1 , June 2018, , Pages 140-152

https://doi.org/10.22124/jsmd.2018.3022

Abstract
  Objective: The aim of this study is to investigate the effect of sensory marketing dimensions on increasing the fans of Football Clubs of Iran’s premier League. Methodology: this is an applied and descriptive-correlational study. Population of research includes all football premier league fans. ...  Read More